Here's where you find out what's happened in previous adventures and what's still to come (in some cases).
Thieves in the Night
- People and goods are both being stolen in the dead of the night. (Updated: Friday, 06/04/2010 17:45:00)
Bandits of Haywood Fen
- Lord Pern's company has made it back to town and have the items they've recovered under heavy guard. Will it be enough? (Updated: Tuesday, 04/13/2010 17:03:00)
Bump in the Night
- The party returns with their prisoners and other things to Aldermist. (Updated: Sunday, 05/09/2010 23:58:00)
The Gargoyle Spire
- The group arrives at the Gargoyle Spire to find someone already there. (Updated: Tuesday, 05/18/2010 00:08:00)
An Uneasy Truce
- Can Balock really be trusted? (Updated: Sunday, 05/23/2010 11:25:00)
Secrets of the Spire
- The truth of the Spire is revealed. Will they survive it? (Updated: Friday, 05/13/2011 11:34:00)
Stolen Treasures
- Thieves have struck stealing the most valuable possessions of any household. (Updated: Monday, 07/19/2010 11:43:00)
Boogey Man Comes for You
- Children are being stolen from Aldermist, is a bed time tale really to blame? (Updated: Saturday, 07/31/2010 20:08:00)
The Boogey Man's Revenge
- The group foiled the Boogey Man's plans for the children. Will he come for his revenge? (Updated: Tuesday, 08/17/2010 21:58:00)
Valley of the Undead
- The group prepares to cross the Valley of the Dead to reach the long forgotten Temple of Cerces. (Updated: Tuesday, 09/14/2010 01:04:00)
Time of the Sleeping God
- The group prepares to enter the altar room of the temple and bring back a God. (Updated: Monday, 10/18/2010 11:27:00)
Dark Waters
- Can the party find the scepter and if they do, will it send them home? (Updated: Tuesday, 10/19/2010 01:01:00)
The Scepter of Ruling
- The group makes their way down to the ancient vault where the Scepter is rumored to be kept. (Updated: Sunday, 11/14/2010 13:41:00)
The History Never Learned
- The group finds themselves in a new era of the past and in the middle of a full scale war. (Updated: Sunday, 11/28/2010 20:59:00)
Homecoming
- The group returns home to find Ludo's men facing off against Dwarves. (Updated: Monday, 02/28/2011 18:49:00)
Back to Daily Life
- The group returns to their normal routines back in Aldermist (Updated: Tuesday, 02/22/2011 22:18:00)
Dracford Isle
- The group heads out to the mysterious island to see what's there. (Updated: Thursday, 03/31/2011 23:38:00)
The Festival Begins
- The festival finally gets underway... (Updated: Tuesday, 06/21/2011 23:17:00)
Prelude to.....
- The festival is coming to an end. Ludo is closer to finding the assassin and their target. Will Delfra defeat the Maze of Deth? Will Pern have to pay Dar-Che? (Updated: Tuesday, 06/21/2011 23:42:00)
Coup D'etat
- The festival is a time for joy and celebration. It's also a time when people aren't paying attention to details. (Updated: Wednesday, 06/22/2011 08:16:00)
Return to the Spire
- The group returns to the Gargoyle Spire to stop an assault of T'Cathan forces. (Updated: Tuesday, 10/18/2011 18:17:00)
Lair of the Lich
- The tower is damaged, do they dare to enter? (Updated: Wednesday, 10/19/2011 10:47:00)
The Human Condition
- Things are changing within the Empire. Will Aldermist survive the changes? (Updated: Monday, 12/19/2011 09:30:00)
Diplomatic Mission
- The group hits the Ambassador's homestead to see what they can find. (Updated: Sunday, 01/15/2012 21:31:00)
Child of Prophecy
- The group is off to find a dwarf who can tell them where to find the child of prophecy (Updated: Monday, 01/23/2012 16:56:00)
The Test
- To learn about the children of prophecy the group sets out to meet a dwarf named Stonebeard and complete his tests. (Updated: Thursday, 01/26/2012 23:39:00)
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