The game would start with the players as well as a number of other prisoners in a sealed section of an old trade federation heavy freighter being used as an imperial prison scow traveling on a route of minor imperial outpost picking up minor criminals, agitators and such for eventual transport to an imperial mining prison.
A recent prisoner or a players cobbles together a device which remotely frees his seized translator droid which opens a door to the prison section of the ship.
Long term would involve either a player or npc prisoner having been a member of the new rebellion who had been organizing a rebel cell feeding adventure hooks to the party with other hooks being based on what people are playing.Links:
Background Information - Updated: Thursday, 06/10/2010 00:10:52
Character Background - Updated: Thursday, 06/10/2010 00:10:53
Starting a Character - Updated: Thursday, 06/10/2010 00:10:56
House Rules - Updated: Thursday, 06/10/2010 00:10:56
Current Characters - Updated: Saturday, 08/14/2010 11:50:00
Chronicles - Updated: Monday, 08/29/2011 23:31:00
Property of ... - Updated: Monday, 08/29/2011 23:31:00
Current Experience -Updated: Monday, 08/29/2011 23:52:00
Journal - Updated: Sunday, 12/04/2011 21:59:15
Character Journal - Updated: Saturday, 07/02/2011 07:46:44
Player Chronicles
- Ships and Sapce, been there doing that
- The Journal of Cal Kashyck View Edit
- Updated: Wednesday, 05/11/2011 00:00:00
First Star on the Left
- The Journal of Dash Cole View Edit
- Updated: Saturday, 11/20/2010 00:00:00
Notable NPC
- The Journal of GM View Edit
- Updated: Tuesday, 06/29/2010 00:00:00
Medical Journal
- The Journal of 21B-US View Edit
- Updated: Monday, 06/28/2010 00:00:00
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