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Boys in the Wood

Booty

Here's the short version of every session so far:


Coming of Age Part One: A Knight to Remember
Setup: Sir Focker's cows are missing but the Baron's men have bigger things to worry about. Or do they?
Booty: 100 SP
50 GP
1 Vial of Liquid
Silver Chalice
Shaman Totem w/ two feathers
10 Falchions
25 Javelins

Coming of Age Part Four: 15 Minutes of Fame
Setup: With the orc forces defeated the party returns to Old Castle with songs being sung about them.
Booty: 50 gold
Lo: Dust of Tracelessness
Malvan: Ring of Invisibility

Coming of Age Part Five: The Accused
Setup: With Vicktor in jail for the murder of his father, The Baron, the group moves to prove their friend's innocence.
Booty: Magical flute/blowpipe
poisoner's kit
4 horses.

Coming of Age Part Six: A Noble Trial
Setup: Vicktor's Trial is upon him in two nights. Will he be found innocent?
Booty: Lo: Magical flute/blowpipe, Potion of Lesser Restoration
Kane: +1 Ring, Dust of Tracelessness
Malvan: +1 Cloak, 2 feather tokens: Hold Person, Magic Missile (function like scrolls), Wand of Melf's Acid Arrow
Mortan: Boots of Expeditious Retreat
poisoner's kit
4 horses.

Dreams of a Girl Part One: Adventurers in Babysitting
Setup: Vicktor hopes to woo a wealthy Marquesa into moving to town by having his friends accompany her on a little adventure.
Booty: 1000 copper

Dreams of a Girl Part Two: Midday in the Garden of Mostly Evil
Setup: The group finds the old "mausoleum" and investigates.
Booty: 200 gold
Non-magical healing salve
Non-magical poison antidote
Scroll
Ring of Shooting Stars
Robe of Blending
Potion of Command Undead
Potion of Protection from Evil
Rod of Plant talking?

Dreams of a Girl Part Six: Loyalty of Duty
Setup: Straylus is now a prisoner of Vicktor's. Was it the right way to do it?
Booty: Mortan: +2 Breast Plate, +1 War Axe of Speed
Devlin: Ring of Freedom of Movement

The Pain of Heroes Part One: Man of his Word
Setup: Kane is a man of his word, good or bad...in this case it may be the latter.
Booty: Devlin: Cloak of Stoneskin 1/day.
Cooter: Wristband of Magic Missiles 5 missiles 3 times per day.
Lo: Belt of Mage Armor 3/day, level 8.

The Pain of Heroes Part Two: Hey, Watch This!
Setup: With the Violet Mistress destroyed and Kane rescued, the heroes rush to save Larissa and the Marquesa from Tharadis. Will they make it in time? And things get serious for Cooter, deadly serious.
Booty: Cooter: Wand of Bear's Endurance, Longbow of Speed +1
Malvan: 2 Spell books
Devlin: Bracers of Armor + 4
Kane: Longsword +1, Cloak of Woodland Blending
Mortan: Amulet of +2 Wisdom

The Pain of Heroes Part Three: Not So Golden Ticket
Setup: The Marquis agrees to take us on a tour of his lizard preserve.
Booty: Lo: 2 sets of +1 Hide Armor, +1 Great Club
Kane: +2 Longsword, +2 Ring of Protection
Jason: +2 Chainmail, +1 Great Club
Cooter: +1 Long Sword
Malvan: +1 Ring of Protection
Devlin: + 2 Short Sword, +1 Keen Long Sword

The Pain of Heroes Part Four: Whispering Campaign
Setup: Secrets and lies for the pure of heart.
Booty: Lo: Ring of Pelor

The Pain of Heroes Part Five: Crime and Punishment
Setup: The group was unable to stop Amrandan from getting the Staff of Shadows and villagers whisper amongst themselves about the group, but they may have found a beacon of light.
Booty: Cooter: +2 Longsword of Mighty Cleaving, +2 Ring of Protection (armor)
Jason: +2 Chainmail of Fire Resistance
Devlin: Ring of Mind Shielding
Lo: Staff of Healing

The Pain of Heroes Part Six: Sins of Thy Father
Setup: The world seems to be falling apart for our Heroes. Kane's love is missing, Devlin convicted of murder, Cooter's been led on a wild goose chase, Mortan's reputation has been shattered, only Malvan and Lo seem to be untouched but will they stay that way?
Booty: Lo: Ring of +1 AC*, 2 Javelins of Lightning (one used)
Malvan: +2 Staff of Thunder, Bracers of Armor +4, Robe of Spell Resistance 18, Ring of +2 AC
Devlin: Elixir of Hiding, +2 Long Sword*, Dust of Disappearance
Kane: +3 Long Sword, +2 Short Sword
* Item was a swap

Fetch
Setup: With the seven now discredited, Vicktor has a new mission for his minions.
Booty: Staff of the woodlands
ring wizardry level 1
3 scrolls
ring of monster summoning V- Devlin
amulet of summoning 2 ogre magi
blue feather headress-cooter
green fether headress-jason
3 color headress-devlin
bone breastplate
3 bone rings
necklace of logs-Lo
paralysing poison plus ingrediants to make an antidote
2 javelins of lightning
87 gems
1200 platinum
a shitload of copper
a bunch of silver
some gold

Chaotic Everywhere
Setup: A Hero here. A Hero there. A Hero Near. A Hero Far. A Hero on the bar.
Booty: 300 GP in gems
300 SP in assorted coins
750 SP in stolen goods
Dagger +3 w/ 3d8 Shocking Grasp 3/day
2 16" Dragon Statues. Fire Breath 50' Line 4d8+8 (requires magic oil. 4 flasks found. 5 uses per flask)
2 Noble Foils

Ally Part One: Friend or Foe
Setup: The group moves north to meet up with the Westvale Diplomatic envoy to meet the Elves. Almost every where in the west is now feeling the mounting tensions of a civil war...
Booty: Previous booty (old unclaimed stuff):
Malvin: Bag of Holding II, Staff of Frost
Kane: ring of shooting starts
Devlin: +3 Ghost Touch Short Sword, Wand of Levitation, Wand of Cure Moderate Wounds
Lo: + 2 Ring of Protection
Guards: Potions of Bull's Strength, Aid, and Barkskin, Wand of Hold Person
Rangers: +2 Shortbow

New Stuff:
Jason: Rod of Splendor, Potion of Haste
Devlin: Potion of Neutralize Poison, Luckblade (no wishes)
Malvin: Figurine of Wondrous Power: Golden Lion, Periapt of Wisdon +2
Lo: +1 Mithral Chain Shirt
Elves: +2 Elven Chain
Unclaimed: +2 Breastplate, +1 Double Sword, Potion of Cure Moderate Wounds, Cloak of +2 Charisma, Ring of +1 Protection

Ally Part Two: Friendly Fire
Setup: The group has met with the Elven Delegation and is now on a mission with a group of Elven adventures..
Booty: Lo: Rod of Withering, Scroll of Death Knell, Invisibility Purge, Quench
Devlin: Ioun stone +2 wis, Ioun Stone +2 Cha, +3 vicious throwing bastard sword, Staff of Sizw Alteration
Malvin: Headband of Intellect +4
Unclaimed: Full Plate +3

Ally Part Four: Man in the Mountain
Setup: The group heads further into the mountain to take on the Wizard Slaver.
Booty: Devlin: Gloves of Swimming and Climbing
Jason: Full Plate +3 (previous adventure), Ring of Resistance +2 (gift from Lo), Amulet of Fire Immunity, S. Sword +1 Keen
Lo: Ring of Luck
Malvan: Robes of the Serpent, Braces of Defense +8 AC

Med. Shield +1
Wand of Enervation
200 SP
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